Project 1: Draft 1 & Designer's Statement
Project 1: Draft 1
Designer's Statement:
Material, from the context of several subjects, even those
excluding literature, can essentially be defined as the items from which an
item is comprised; what something is made of. The exhibit I have devised for Project
1 could be enlarged and placed in a museum that highlights important factors of
texts and evolution, the agents of technogenesis (the coevolution and
codependency of humans and text). The audience would be comprised of anyone who
wishes to expand their knowledge on text forms and people who are interested in
various art forms, more specifically the creative process and how one chooses
material based on the message. This project could serve as a blueprint being
that it is miniature. The base of it is Styrofoam board; multicolored sheets of
construction paper, which would show the subcategories of the exhibit,
represent the flooring. There is a wooden deck placed on top of the flooring
that consists of artifacts that are older forms of material, such as newspaper,
knitting materials, and the Bible (a bonded book). After construction, audience
members would navigate the exhibit freely and read plaques located on the
wooden podiums to which the artifacts are attached describing their purposes,
what they created, and what messages they are predominantly chosen to convey.
The unique sectioning by floor color code is unusual and definitely a way to
get the audience in a curious mood to perhaps try to figure out how and why the
exhibit is set the way it is. The audience knows to engage with the exhibit
because nothing is blocked off with rope or security and there are plaques for
them to read if they wish to delve even further into understanding a specific
artifact. The materials I used to create the exhibit allowed me to be more
creative and offer a realistic setting of what a physical exhibit in an
abstractly designed museum would look like. This design is based off of museums
I have been to before. Genre conventions of museums and exhibits are typically
plaque-cards, subsections, podiums, artifacts, and a sign labeling the exhibit.
The term "material" is represented in this miniature
exhibit with the showcasing of various material items used to construct texts
and establish rhetorical motives. The pieces of the exhibit are organized by
classic materials, electronic devices, educational tools, and tools of creative
expression. Each material evokes different responses when paired with certain
messages to be conveyed. For instance, an obituary could be found in a newspaper,
a miniature that can be located in the section for classic material, but
definitely not found on a chalkboard or conveyed with the use of paint. This is
because material has a large impact on meaning and purpose as interpreted by
the audience, and finding a text in an "inappropriate" form, can
cause confusion, as it disagrees with certain norms. The only constraints I
have encountered in designing this exhibit are having to decipher which
artifacts to showcase out of the many materials that exist and organization, as
some subcategories overlap others.
My understanding of material as a
term and concept comes from classes I have taken prior to WEPO and texts I have
reviewed such as How We Think by
Katherine Hayles and In Multimodality: A Social Semiotic
Approach to Contemporary Communication by Gunther
Kress. These texts allowed me to understand text and modes of texts (including
hybrids) as things that are not restricted to one dimension.
My goal is to have the audience understand that "text"
encompasses a wide-range of products as showcased by this exhibit, and not only
written word. With an understanding of this, one's sense of material, rhetoric,
and what processes comprise the overall creative process will surely
broaden.
Throughout designing and procuring this project, I have realized
how complex the concept of text and materiality can be to a person who has no
concept of it, as it involves a variety of ideas that may seem unrelated to
each other, but in fact play crucial roles in the strength of a text and it’s
ability to impact all audience members. It opens up a web of connections and
provides explanation as to how thought and intention create the need for
material and then a need for a product from that material which I suppose would
be the exigency material responds to. After that it is just a matter of
choosing the appropriate material, design features (color, font, size, key,
etc.), and creating the text to properly represent the thoughts of the creator.
Works Cited
Kress,
Gunther.“Multimodal Orchestrationsand Ensembles of Meaning.”In Multimodality: A Social Semiotic Approach
to Contemporary Communication. London: Routledge,2009. 159-73
Hayles, N. Katherine. How We Think: Digital Media and Contemporary Technogenesis. University Of Chicago Press, 2012.
“Material | Definition of Material in English by Oxford
Dictionaries.” Oxford Dictionaries | English, Oxford Dictionaries,
en.oxforddictionaries.com/definition/material.
“Material.” Merriam-Webster,
Merriam-Webster, www.merriam-webster.com/dictionary/material.
“Material.” Wikipedia,
Wikimedia Foundation, 22 Jan. 2018, en.wikipedia.org/wiki/Material.
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